Football(er) Simulation Markup Language (FerSML)

We have an audacious dream, we would like to develop a simulation and virtual
reality system to support the decision making in European football (soccer).




The evolution of FerSML softwares

The evolution of FerSML softwares

The actual developer edition: Public Resource Football Computing.

Try or Download

JNLP binary download (for Linux, Windows, Mac, Solaris and FreeBSD),

Source download (as Maven project), https://sourceforge.net/projects/footballerml/files/

Automated Soccer Applet for FerSML

This program helps to visualize the tested simulation models (helps to study the "criterion TV"). We are searching for such simulation models in which the distribution of real and simulated phenomena (for example, the total number of goals) are equal.

Publications

[1] N. Bátfai, „Footballer and Football Simulation Markup Language and related Simulation Software Development”, Journal of Computer Science
and Control Systems, Vol. 3., No. 1., (2010). (http://electroinf.uoradea.ro/reviste%20CSCS/documente/JCSCS_2010/JCSCS_Nr_1_integral.pdf)

[2] Norbert Bátfai: Bevezető számítások a labdarúgás szimulációs jelölőnyelv kialakításához, Híradástechnika (accepted),
The First Computing for Development of a Footballer and Football Simulation Markup Language, (http://www.hiradastechnika.hu/)

[3] Norbert Bátfai: The Socceral Force, CoRR, abs/1004.2003, http://arxiv.org/abs/1004.2003

[4] N. Bátfai, „Who Will Win the World Cup 2010? A Short Case Study for FerSML”, International Journal of Information Technology, (2010), submitted.

Contact

Have you any questions about FerSML?
Please write it in the forum http://sourceforge.net/apps/phpbb/footballerml/

Last modified on July 12 2010
Debrecen, Hungary
Norbert Bátfai
nbatfai at gmail com


Football(er) Simulation Markup Language project pages


FerSML Press Room

Hungarian Press

Hungarian Blogs





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